package tests import ( "std" "gno.land/p/demo/nestedpkg" rsubtests "gno.land/r/demo/tests/subtests" ) var counter int func IncCounter() { counter++ } func Counter() int { return counter } func CurrentRealmPath() string { return std.CurrentRealm().PkgPath() } var initOriginCaller = std.OriginCaller() func InitOriginCaller() std.Address { return initOriginCaller } func CallAssertOriginCall() { std.AssertOriginCall() } func CallIsOriginCall() bool { return std.PreviousRealm().IsUser() } func CallSubtestsAssertOriginCall() { rsubtests.CallAssertOriginCall() } func CallSubtestsIsOriginCall() bool { return rsubtests.CallIsOriginCall() } //---------------------------------------- // Test structure to ensure cross-realm modification is prevented. type TestRealmObject struct { Field string } var TestRealmObjectValue TestRealmObject func ModifyTestRealmObject(t *TestRealmObject) { t.Field += "_modified" } func (t *TestRealmObject) Modify() { t.Field += "_modified" } //---------------------------------------- // Test helpers to test a particular realm bug. type TestNode struct { Name string Child *TestNode } var ( gTestNode1 *TestNode gTestNode2 *TestNode gTestNode3 *TestNode ) func InitTestNodes() { gTestNode1 = &TestNode{Name: "first"} gTestNode2 = &TestNode{Name: "second", Child: &TestNode{Name: "second's child"}} } func ModTestNodes() { tmp := &TestNode{} tmp.Child = gTestNode2.Child gTestNode3 = tmp // set to new-real // gTestNode1 = tmp.Child // set back to original is-real gTestNode3 = nil // delete. } func PrintTestNodes() { println(gTestNode2.Child.Name) } func GetPreviousRealm() std.Realm { return std.PreviousRealm() } func GetRSubtestsPreviousRealm() std.Realm { return rsubtests.GetPreviousRealm() } func Exec(fn func()) { fn() } func IsCallerSubPath() bool { return nestedpkg.IsCallerSubPath() } func IsCallerParentPath() bool { return nestedpkg.IsCallerParentPath() } func HasCallerSameNamespace() bool { return nestedpkg.IsSameNamespace() }