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refund_query_test.gno

3.22 Kb · 77 lines
 1package game_vault
 2
 3import (
 4	"chain"
 5	"strconv"
 6	"testing"
 7
 8	"gno.land/p/nt/uassert/v0"
 9)
10
11func TestListRefundScopeStates(cur realm, t *testing.T) {
12	vaultTest.Setup(cross(cur), t)
13	vaultTest.CreatePool(cross(cur), "pool:refund-query")
14	processID := vaultTest.CreateParticipationProcess(cross(cur), "process:refund-query", "pool:refund-query", 25)
15
16	states := ListRefundScopeStates(
17		"process:missing", "pool:missing",
18		"process:refund-query", "pool:refund-query",
19	)
20	uassert.Equal(t, 2, len(states))
21	uassert.Equal(t, "0", states[0]["processId"])
22	uassert.Equal(t, "0", states[0]["rewardPoolId"])
23	uassert.Equal(t, strconv.FormatUint(processID, 10), states[1]["processId"])
24	uassert.Equal(t, strconv.Itoa(int(ParticipationProcessStatusOpen)), states[1]["processStatus"])
25	uassert.Equal(t, strconv.Itoa(int(RewardPoolStatusOpen)), states[1]["rewardPoolStatus"])
26}
27
28func TestListParticipationRefundStates(cur realm, t *testing.T) {
29	vaultTest.Setup(cross(cur), t)
30	poolID := vaultTest.CreatePool(cross(cur), "pool:participation-refund-query")
31	processID := vaultTest.CreateParticipationProcess(cross(cur), "process:participation-refund-query", "pool:participation-refund-query", 25)
32	fundID := vaultTest.DepositParticipation(cross(cur), vaultTest.Player1, processID, "participation:1", "payment:1", 25)
33
34	before := ListParticipationRefundStates(
35		strconv.FormatUint(processID, 10), vaultTest.Player1.String(), "payment:1", "refund:1",
36		strconv.FormatUint(processID, 10), vaultTest.Player1.String(), "payment:missing", "refund:missing",
37	)
38	uassert.Equal(t, strconv.FormatUint(fundID, 10), before[0]["fundId"])
39	uassert.Equal(t, strconv.Itoa(int(ParticipationFundStatusHeld)), before[0]["fundEffectiveStatus"])
40	uassert.Equal(t, "false", before[0]["operationProcessed"])
41	uassert.Equal(t, "0", before[1]["fundId"])
42
43	testing.SetOriginCaller(vaultTest.Operator)
44	testing.SetRealm(testing.NewUserRealm(vaultTest.Operator))
45	testing.SetOriginSend(chain.Coins{})
46	RefundParticipationFund(cross(cur), fundID, "refund:1")
47
48	after := ListParticipationRefundStates(
49		strconv.FormatUint(processID, 10), vaultTest.Player1.String(), "payment:1", "refund:1",
50	)
51	uassert.Equal(t, "true", after[0]["fundRefunded"])
52	uassert.Equal(t, "true", after[0]["operationProcessed"])
53	uassert.Equal(t, strconv.FormatUint(poolID, 10), after[0]["refundPoolId"])
54	uassert.Equal(t, "payment:1", after[0]["refundSourceKey"])
55}
56
57func TestRefundStateQueriesRejectMismatchedValues(cur realm, t *testing.T) {
58	uassert.PanicsWithMessage(t, cur, "refund scope key count mismatch", func() {
59		ListRefundScopeStates("process:1")
60	})
61	uassert.PanicsWithMessage(t, cur, "participation refund value count mismatch", func() {
62		ListParticipationRefundStates("1", vaultTest.Player1.String(), "payment:1")
63	})
64
65	scopeKeys := []string{}
66	refundValues := []string{}
67	for index := 0; index <= gameVaultList; index++ {
68		scopeKeys = append(scopeKeys, "process:1", "pool:1")
69		refundValues = append(refundValues, "1", vaultTest.Player1.String(), "payment:1", "refund:1")
70	}
71	uassert.PanicsWithMessage(t, cur, "count exceeds game vault list limit", func() {
72		ListRefundScopeStates(scopeKeys...)
73	})
74	uassert.PanicsWithMessage(t, cur, "count exceeds game vault list limit", func() {
75		ListParticipationRefundStates(refundValues...)
76	})
77}