0
typeValue
v0.Move
1
v0.MoveValue
<zero>
2
v0.MoveValue
<zero>
3
v0.MoveValue
<zero>
4
func(m v0.Move) string- OID
- 0ec89d…7439:3
4 details
5
func(s string) (v0.Move, bool)- OID
- 0ec89d…7439:5
5 details
6
func(p v0.Move, h v0.Move) int- OID
- 0ec89d…7439:6
6 details
7
int64Value
50
8
typeValue
v0.duelStatus
9
v0.duelStatusValue
<zero>
10
v0.duelStatusValue
<zero>
11
v0.duelStatusValue
<zero>
12
v0.duelStatusValue
<zero>
13
v0.duelStatusValue
<zero>
14
typeValue
v0.duel
15
typeValue
v0.playerState
16
<gnolang.heapItemType>- OID
- 0ec89d…7439:7
16 details
17
<gnolang.heapItemType>- OID
- 0ec89d…7439:9
17 details
18
<gnolang.heapItemType>- OID
- 0ec89d…7439:11
18 details
19
<gnolang.heapItemType>- OID
- 0ec89d…7439:12
19 details
20
<gnolang.heapItemType>- OID
- 0ec89d…7439:13
20 details
21
<gnolang.heapItemType>- OID
- 0ec89d…7439:14
21 details
22
func(moveStr string, salt string) string- OID
- 0ec89d…7439:15
22 details
23
func(addr .uverse.address) *v0.playerState- OID
- 0ec89d…7439:16
23 details
24
func(addr .uverse.address, wins int)- OID
- 0ec89d…7439:17
24 details
25
func(d *v0.duel, challengerMove v0.Move, result int)- OID
- 0ec89d…7439:18
25 details
26
func(opponentAddr string, commitHex string) string- OID
- 0ec89d…7439:19
26 details
27
func(id string, moveStr string) string- OID
- 0ec89d…7439:20
27 details
28
func(id string, moveStr string, salt string) string- OID
- 0ec89d…7439:21
28 details
29
func(d *v0.duel) string- OID
- 0ec89d…7439:22
29 details
30
func(id string) string- OID
- 0ec89d…7439:23
30 details
31
func(id string) string- OID
- 0ec89d…7439:24
31 details
32
func(s string) string- OID
- 0ec89d…7439:25
32 details
33
func() string- OID
- 0ec89d…7439:26
33 details
34
func(id string) string- OID
- 0ec89d…7439:27
34 details
35
func(rawAddr string) string- OID
- 0ec89d…7439:28
35 details
36
func(path string) string- OID
- 0ec89d…7439:29
36 details
0
:
type
=v0.Move
1
:
v0.Move
=<zero>
2
:
v0.Move
=<zero>
3
:
v0.Move
=<zero>
4 : func(m v0.Move) string Inspect
5 : func(s string) (v0.Move, bool) Inspect
6 : func(p v0.Move, h v0.Move) int Inspect
7
:
int64
=50
8
:
type
=v0.duelStatus
9
:
v0.duelStatus
=<zero>
10
:
v0.duelStatus
=<zero>
11
:
v0.duelStatus
=<zero>
12
:
v0.duelStatus
=<zero>
13
:
v0.duelStatus
=<zero>
14
:
type
=v0.duel
15
:
type
=v0.playerState