0
typeValue
v1.Move
1
v1.MoveValue
<zero>
2
v1.MoveValue
<zero>
3
v1.MoveValue
<zero>
4
func(m v1.Move) string- OID
- 05a9e4…47e9:3
4 details
5
func(s string) (v1.Move, bool)- OID
- 05a9e4…47e9:5
5 details
6
func(p v1.Move, h v1.Move) int- OID
- 05a9e4…47e9:6
6 details
7
int64Value
50
8
typeValue
v1.duelStatus
9
v1.duelStatusValue
<zero>
10
v1.duelStatusValue
<zero>
11
v1.duelStatusValue
<zero>
12
v1.duelStatusValue
<zero>
13
v1.duelStatusValue
<zero>
14
typeValue
v1.duel
15
typeValue
v1.playerState
16
<gnolang.heapItemType>- OID
- 05a9e4…47e9:7
16 details
17
<gnolang.heapItemType>- OID
- 05a9e4…47e9:9
17 details
18
<gnolang.heapItemType>- OID
- 05a9e4…47e9:11
18 details
19
<gnolang.heapItemType>- OID
- 05a9e4…47e9:12
19 details
20
<gnolang.heapItemType>- OID
- 05a9e4…47e9:13
20 details
21
<gnolang.heapItemType>- OID
- 05a9e4…47e9:14
21 details
22
func(moveStr string, salt string) string- OID
- 05a9e4…47e9:15
22 details
23
func(addr .uverse.address) *v1.playerState- OID
- 05a9e4…47e9:16
23 details
24
func(addr .uverse.address, wins int)- OID
- 05a9e4…47e9:17
24 details
25
func(d *v1.duel, challengerMove v1.Move, result int)- OID
- 05a9e4…47e9:18
25 details
26
func(opponentAddr string, commitHex string) string- OID
- 05a9e4…47e9:19
26 details
27
func(id string, moveStr string) string- OID
- 05a9e4…47e9:20
27 details
28
func(id string, moveStr string, salt string) string- OID
- 05a9e4…47e9:21
28 details
29
func(d *v1.duel) string- OID
- 05a9e4…47e9:22
29 details
30
func(id string) string- OID
- 05a9e4…47e9:23
30 details
31
func(id string) string- OID
- 05a9e4…47e9:24
31 details
32
func() string- OID
- 05a9e4…47e9:25
32 details
33
func(id string) string- OID
- 05a9e4…47e9:26
33 details
34
func(rawAddr string) string- OID
- 05a9e4…47e9:27
34 details
35
func(path string) string- OID
- 05a9e4…47e9:28
35 details
0
:
type
=v1.Move
1
:
v1.Move
=<zero>
2
:
v1.Move
=<zero>
3
:
v1.Move
=<zero>
4 : func(m v1.Move) string Inspect
5 : func(s string) (v1.Move, bool) Inspect
6 : func(p v1.Move, h v1.Move) int Inspect
7
:
int64
=50
8
:
type
=v1.duelStatus
9
:
v1.duelStatus
=<zero>
10
:
v1.duelStatus
=<zero>
11
:
v1.duelStatus
=<zero>
12
:
v1.duelStatus
=<zero>
13
:
v1.duelStatus
=<zero>
14
:
type
=v1.duel
15
:
type
=v1.playerState